Simulate NTE's Limited Board structure with the current player-mapped chest positions: a 54-space main loop, two 9-space bridge routes, equal 1–6 movement, tile-based rewards, Board Modification after 70 misses, and the direct 90th-roll guarantee.
Load your state to calculate guarantee coverage.
Official Limited Boards use equal-chance 1–6 movement; the landing tile gives its displayed reward; all Limited Boards share S pity, Points Gift, and Board Modification progress; 70 consecutive misses changes Baseline to Modified; the 90th roll directly grants the featured S without moving the piece.
Player-mapped Current launch analysis reconstructs a 54-tile main loop plus two 9-tile special routes. Landing exactly on Main 16 opens the featured-character route; current global mapping places the second entrance at Main 43. The older CN beta analysis labels the second entrance Main 42, so that numbering remains flagged.
Player-mapped Baseline now uses the current reconstructed chest positions directly: 26 Apprentice/Purple and 9 Hero/Gold chest positions on the 54-space main loop, plus the mapped chest layout on both 9-space branches. Apprentice/Purple chests are modeled at 0.2% featured-S chance and Hero/Gold chests at 3%. On the character branch, Main 16 therefore preserves the roughly 17.67% next-roll featured-character opportunity from a roll of 1 hitting the direct Iroi tile and rolls of 3/5 reaching Hero chests.
Provisional The exact Modified-board Iroi tile indices are still not fully reconstructed. Your 70/90 footage proves direct Iroi spaces coexist with Hero/Gold chests, so v4 no longer treats Modified state as a blanket Hero-chest replacement. The simulator uses a distributed visual approximation for those direct Iroi spaces while preserving the mapped Hero/Gold chest positions.
Observed in your client footage The A-Class progress counter is separate from the temporary “6/10, 7/10” batch-animation counter. A full ×10 returns the A counter to the same offset even when natural A-Class rewards appear, so v4 advances it on a fixed 10-roll cycle instead of resetting it on an A or S result. The results screen still shows 10 primary board rewards; any 10-count A entitlement is tracked separately rather than inventing an 11th primary card.