Mistfall Hunter · Ancestors Tree

Soulcatch Tree ROI Calculator

Enter your tree, test one Soulcatcher purchase, and see how much time and real production it would actually save based on how often you collect.

Timer ratios are EUTOPIA-tested. Gyldenblod figures assume 400 per coalescence, a community-reported payout, and that you restart the tree at your chosen interval.

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Saved locally

This saves in your browser so you do not have to re-enter it next time.

Crescent Moon Soulcatcher
Crescent Moon
1× power · 192h if alone
Half Moon Soulcatcher
Half Moon
3× power · 64h if alone
Full Moon Soulcatcher
Full Moon
7.5× power · 25h 36m if alone
Installed0
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After test

Select your tree level if you want the calculator to check whether an upgrade physically fits.

Enter your current tree to begin.

What are you thinking about buying or installing?

Crescent Moon Soulcatcher
Crescent Moon 1× baseline power
GYLD
Half Moon Soulcatcher
Half Moon 3× Crescent Moon power
GYLD
Full Moon Soulcatcher
Full Moon 7.5× Crescent Moon power
GYLD

A faster timer only matters if you are there to restart the tree.

GYLD
Verified Soulcatcher timing data

The timer uses additive cycle-progress rates from EUTOPIA in-game testing on August 7, 2026. The mixed Full Moon setups matched the timing model to within fractions of a second.

SoulcatcherRelative powerIf used aloneAt 400 payout
Crescent Moon192h2.08333 Gyldenblod/h
Half Moon3× Crescent Moon64h6.25 Gyldenblod/h
Full Moon7.5× Crescent Moon / 2.5× Half Moon25h 36m15.625 Gyldenblod/h

Important: 192h, 64h and 25h 36m are single-net equivalents, not a universal starting-tree timer. Your actual coalescence timer uses every installed Soulcatcher together.

Cycle progress/hour = Crescent Moon ÷ 192 + Half Moon ÷ 64 + Full Moon ÷ 25.6 Cycle time = 1 ÷ total cycle progress/hour
Test setupObservedModel
1 Crescent Moon192h 00m 00s192h 00m 00s
2 Crescent Moon96h 00m 00s96h 00m 00s
1 Crescent Moon + 1 Half Moon48h 00m 00s48h 00m 00s
1 Crescent Moon + 1 Full Moon22h 35m 17s22h 35m 18s
1 Half Moon + 2 Crescent Moon38h 24m 00s38h 24m 00s
2 Crescent Moon + 1 Full Moon20h 12m 37s20h 12m 38s
1 Half Moon + 1 Crescent Moon + 1 Full Moon16h 41m 44s16h 41m 44s
1 Half Moon + 2 Crescent Moon + 1 Full Moon15h 21m 36s15h 21m 36s
How collection cadence changes ROI

Continuous production assumes you collect the instant a cycle completes. Most players do not. If you normally check every 12 hours, for example, a cycle that finishes in 7 hours still sits completed until that 12-hour check.

Effective cycle duration = next collection check after the timer finishes = ceil(cycle time ÷ collection interval) × collection interval Realized extra/day = upgraded effective output/day − current effective output/day Break-even = purchase cost ÷ realized extra Gyldenblod/hour

This is a schedule model, not a prediction of your exact play session. It assumes regular collection intervals, immediate restart when you collect, and no other downtime.

Known assumptions and limits
  • 400 Gyldenblod per completed coalescence is the editable default and remains community-reported rather than independently verified as a universal constant.
  • You can model one or several Soulcatcher rarities in the same upgrade. Prices are optional, but every rarity being purchased needs a price before ROI can be calculated.
  • Slot-capacity checking is optional. Current community database values list 6 net slots at Level 1, then +2 per level through Level 8 (20 slots). Leave capacity unset if your live game screen differs.
  • It does not model future balance changes, acquisition restrictions, or non-Gyldenblod value.
  • This version uses the names Crescent Moon, Half Moon, and Full Moon for the three tested Soulcatchers.
  • Your saved tree is stored only in this browser using localStorage. It is not sent to EUTOPIA or Cloudflare as account data.
  • Soulcatch Tree capacity reference — MistfallDB (community database; checked Aug 8, 2026).

Aug 8, 2026Last timer verification
Browser savedYour current tree
Cadence awareReal-world ROI model
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